By day a mild-mannered graduate architect, by night a frustrated animator-dancer-musician. This is the animation part of the equation, or at least my attempts to get there.
Trying out bouncing ball exercise again, but just on the spot instead of in an arc. It’s not quite there yet, the second bounce feels a little weird - doesn’t quite go high enough, and comes down too quickly?
So I broke up with Animation Mentor, 4 weeks into Term 1.
AM was everything I thought it would be, except that I’d signed up under the impression that although most students do their work in 3D, we could choose to work in 2D or stopmotion. This is no longer the case (or I mistook dabbling in other mediums for doing the entire course in other than 3D), and when it came down to it, I wasn’t willing to invest quite that much time into 3D; and let’s face it, it’s also quite a lot of loose change. Drawing, for me, is so bound together with animation that separating them would make me miserable. Is my inner Luddite showing? I really am not that technophobic: I am an AutoCAD ninja at work, even if that’s only because neither of my bosses can print their own drawings!
And…I’m free. I’ve got a Wacom tablet, broadband, Plastic Animation Paper, and a willing audience out in the ether. I’d like to learn to animate, school or no school. And I’d like to push myself to keep drawing, lazy sod that I tend to be.
PS: If you’re considering learning 3D animation, Animation Mentor is a fantastic place to be. I don’t know what’s out there in the way of schools, but any place you can look at the entire school’s homework and critiques for the term has got to be some good.